“Burps fireballs from the sky that deal area damage. Baby dragons hatch cute, hungry and ready for a barbeque.”
The Baby Dragon is an Epic card that is unlocked from P.E.K.K.A's Playhouse (Arena 6). It spawns a fast, area-damage, air-targeting, short-ranged, air troop with high hitpoints and moderate damage. The Baby Dragon is a small, green baby dragon with short, stubby, team-colored wings. A Baby Dragon card costs 4 Elixir to deploy.
Strategy[]
For Battle Decks with this card, click here
- It can be countered by any air-targeting troop if it is distracted by another unit. If the Baby Dragon is surrounded by troops that are not one-shot by it, such as Minions or the Minion Horde, it will be taken out very quickly since it takes multiple hits to defeat them.
- The Baby Dragon's area damage allows it to effectively support and protect tanks such as the Giant and the Giant Skeleton from swarms. This is more effective due to its ability to fly, allowing it to attack without endangering itself to as many cards. However, because the Baby Dragon doesn't do much damage per attack, players should consider supporting it with other, high damage per second troops.
- A lone Baby Dragon is quite easy to counter due to its low damage and relatively short attacking range. Musketeer and Mega Minion are the most effective due to their high damage per second and similar Elixir cost to the Baby Dragon.
- A lone Hunter can also counter a Baby Dragon of the same level, provided that he is placed directly below it. This placement would allow him to two-shot the Baby Dragon.
- If the Baby Dragon has locked onto a tanky troop or building, frailer troops such as the Spear Goblins, Minions or Archers can safely deal considerable damage to it, possibly also taking it down.
- If the support of a Crown Tower is available, even tanks that do not target air units can soak the Baby Dragon's hits and allow the Crown Tower to take it down.
- If split, Archers can take it out as the Baby Dragon will not splash on to the second Archer. This can also work with Spear Goblins; however, this requires incredibly precise timing and, in most cases, another card is required, usually resulting in a negative Elixir trade.
- The Inferno Tower and the Inferno Dragon are reliable counters to the Baby Dragon. Because the Infernos' damage intensifies over time against higher health units, they will take down the Baby Dragon without taking much damage in return. Although this is not a positive Elixir trade, the former will often still stay alive long enough to defend a few other troops, while the latter can be used for a counterattack.
- If the opponent has placed a tank in front of the Baby Dragon, an Inferno card will burn straight through both of them, negating the combo for a major Elixir advantage. If using the Inferno Dragon, place it so that it targets the Baby Dragon first, and then the tank, to maximize the amount of health the Inferno Dragon will have remaining. This is not necessary with the Inferno Tower as its lifetime means it will decay soon regardless.
- The Tesla can counter the Baby Dragon easily, although one should prioritize using it to tackle dangerous building-targeting troops if they are present.
- A Tombstone can distract the Baby Dragon long enough for the Crown Tower to take it out.
- The Baby Dragon pairs well with Spear Goblins. The Baby Dragon's high health and fast speed allow the Spear Goblins to damage a Crown Tower while the Baby Dragon tanks the Crown Tower's shots.
- Despite its low damage output, it is not wise to ignore a lone Baby Dragon on a Crown Tower since it can inflict substantial chip damage.
- It is effective to pair the Baby Dragon with the Prince since most common counters to the latter are easily decimated by the former. However, large swarms such as the Skeleton Army can still defeat the Prince due to the Baby Dragon's slow hitspeed and rather small splash radius. In addition, the combo is countered by separating the duo, since they have different movement speeds and ranges.
- The Baby Dragon can weaken Barbarians, allowing the player's Crown Towers to take care of them.
- Pairing the Baby Dragon with the Inferno Dragon is a good idea since the Baby Dragon takes care of small swarms while the Inferno Dragon takes down high health units; this is known as the Double Dragon Combo. However, this combo is vulnerable to some ranged troop cards like the Wizard, Minion Horde, Electro Wizard, or spells like Rocket.
- By placing a Baby Dragon at the leftmost or rightmost side of the Arena, it will be able to ignore buildings placed in the centre of the Arena, thereby reducing the effectiveness of kiting.
- When using this to support a Slow or Medium speed troop, such as a Giant, it is best to place the Baby Dragon a good distance behind the tank. Otherwise, the Baby Dragon will outpace them, and will get targeted first by the Crown Tower, which weakens the combo.
- The Baby Dragon pairs well with the Balloon. Not only does it protect the Balloon for air swarms like Bats, but its high speed and mass can push the Balloon closer to the Crown Tower, making it arrive there earlier. However, an Inferno Tower or a tank + Anti-Air combo can counter this push, as the Baby Dragon's damage is not enough to take out anything bulkier than swarms in two shots
- The Baby Dragon does not do enough damage to stop a lone Balloon from reaching the Crown Tower, so it is not recommended to use it unless there are other cards supporting the Balloon, like Minions.
- Occasionally, the Baby Dragon can be used to snipe a defensive building on the enemy side. The Baby Dragon has decent range and can fly, allowing it to attack the building without being exposed into the opposing Crown Towers.
- The Baby Dragon can be used as a tank for more fragile units like Skeletons spawned from a Graveyard. Use this after your Baby Dragon has defended against something and is going for a counterattack.
- The Baby Dragon has a limited area of effect with its attack. A Tornado can mitigate this, allowing it to hit more troops at once. This is more effective when it also hits an enemy Crown Tower, especially if opposing air troops are pushed towards the Crown Tower by the Tornado.
Statistics
Cost | Hit Speed | Speed | Deploy Time | Range | Splash Radius | Projectile Speed | Target | Count | Transport | Type | Rarity |
---|---|---|---|---|---|---|---|---|---|---|---|
4 | 1.5 sec | Fast (90) | 1 sec | 3.5 | 1.2 | 500 | Air & Ground | x1 | Air | Troop | Epic |
Level | Hitpoints | Area Damage | Damage per second |
---|---|---|---|
6 | 720 | 100 | 66 |
7 | 792 | 110 | 73 |
8 | 871 | 121 | 80 |
9 | 957 | 133 | 88 |
10 | 1,051 | 146 | 97 |
11 | 1,152 | 160 | 106 |
12 | 1,267 | 176 | 117 |
13 | 1,389 | 193 | 128 |
14 | 1,526 | 212 | 141 |
15 | 1,677 | 233 | 155 |
Card Mastery
Type | Level/Tier | Objective | Reward |
---|---|---|---|
Damage Dealer | 1 | Deal a total of 160,000 Damage to enemy Troops or buildings | 20 Baby Dragon cards 75 |
2 | Deal a total of 480,000 Damage to enemy Troops or buildings | 6,000 75 | |
3 | Deal a total of 800,000 damage to enemy Troops or buildings | 150 75 | |
Troop Destroyer | 1 | Destroy 420 enemy Troops | 9,000 125 |
2 | Destroy 1,200 enemy Troops | 20 125 | |
3 | Destroy 2,100 enemy Troops | 15,000 125 | |
No Escape | 1 | Hit 12 Troops with a single deploy a total of 80 times | 100 175 |
2 | Hit 12 Troops with a single deploy a total of 240 times | 125 175 | |
3 | Hit 12 Troops with a single deploy a total of 480 times | 150 175 |
History[]
2016
- The Baby Dragon card was added with Clash Royale's game launch on 4/1/2016.
- On 29/2/2016, the March 2016 Update, changed the Baby Dragon so that it would no longer stop its attack if its target dies during the attack animation. It also decreased the Baby Dragon's sight range to 5.5 tiles (from 6 tiles).
- On 3/5/2016, the May 2016 Update, fixed the "range bug" and decreased the Baby Dragon's range to 3 tiles (from 3.5 tiles), but its effective range remained unchanged.
- On 24/8/2016, a Balance Update, decreased the Baby Dragon's attack time interval to 1.6 seconds (from 1.8 seconds) and its first attack time interval to 0.3 seconds (from 0.5 seconds).
2017
- On 13/2/2017, a Balance Update, increased the Baby Dragon's range to 3.5 tiles (from 3 tiles).
2018
- On 6/8/2018, a Balance Update, decreased the Baby Dragon's attack time interval to 1.5 seconds (from 1.6 seconds), but allow it to be knocked back.
- On 5/9/2018, the September 2018 Update, changed it so that Epic cards start at Level 6 and end at Level 13 (from 1 to 8). It also changed the Baby Dragon's card description. It used to read "Flying troop that deals area damage. Baby dragons hatch cute, hungry and ready for a barbeque."
2019
- On 4/11/2019, a Balance Update, decreased the Baby Dragon's hitpoints by 4%.
- On 26/11/2019, the End of November 2019 Update, added a card render to the Baby Dragon's card info screen.
2020
- On 5/5/2020, a Balance Update, decreased the Baby Dragon's hitpoints by 6.5%.
- On 30/7/2020, a maintenance break, changed the Baby Dragon's card render.
2021
- On 7/6/2021, the Summer 2021 Update, moved the Arena to unlock the Baby Dragon from Training Camp to Bone Pit.
- On 27/10/2021, the Champions Update, increased the Level cap of all cards to 14 (from 13).
2022
- On 26/10/2022, the 2022 Quarter 3 Update, moved the Arena to unlock the Baby Dragon from Bone Pit to P.E.K.K.A's Playhouse. It also added the No Escape Card Mastery task for the Baby Dragon.
2023
- On 19/6/2023, the Card Evolution Update, increased the Level cap of all cards to 15 (from 14).
Gallery[]
Trivia[]
- The Baby Dragon resemble dragons from European cultures, being reptilian legendary creatures, often depicted as winged, horned, and capable of breathing fire.
- The Inferno Dragon is of the same breed as the Baby Dragon, but the Inferno Dragon moves slower, and has slightly more hitpoints, possibly because it carries extra equipment and wears a helmet. However, they are otherwise identical in terms of animations and deployment sound effects.
- It is 1 of 3 troops that are “miniature” versions of another troop in Clash of Clans, the others being the Mini P.E.K.K.A and Electro Dragon. They are smaller versions of Dragon, P.E.K.K.A, and Electro Dragon, respectively.
- In the Arabic, Thai, and Finnish language settings of the game, the Baby Dragon's name translates to "Little Dragon".
- The Baby Dragon is 1 of 17 troops that inspired a troop in Clash of Clans, the others being Spear Goblins, Bomber, Bats, Skeleton Barrel, Minion Horde, Firecracker, Battle Ram, Ice Golem, Zappies, Giant Skeleton, Ram Rider, Inferno Dragon, Miner, Royal Ghost, Ice Wizard, and Night Witch.
- Unlike its Clash of Clans counterpart, the Baby Dragon in Clash Royale does not get enraged when alone.
- Before the release, the Dragon from Clash of Clans was originally planned to be in Clash Royale, however, due to Dragon's wings being too large that covers a great part of the battlefield, it was replaced by the Baby Dragon.
- The Baby Dragon is one of the first troop cards to receive a card render, alongside the Archers, Knight, Goblins, Bomber, Skeletons, Barbarians, Bats, Royal Recruits, Skeleton Barrel, Rascals, Musketeer, Giant, Valkyrie, Wizard, Flying Machine, Hog Rider, Royal Hogs, Dart Goblin, Zappies, Elixir Golem, Skeleton Army, Witch, P.E.K.K.A, Prince, Balloon, Giant Skeleton, Goblin Giant, Hunter, Electro Dragon, Wall Breakers, Bowler, Cannon Cart, Mega Knight, Ram Rider, Miner, Royal Ghost, Ice Wizard, Magic Archer, Bandit, Lava Hound, Night Witch, and Fisherman.
- The Baby Dragon is 1 of 4 troops that has been featured in the Dragon Hunt sub-mode of the Treasure Hunt game mode, the others being Skeleton Dragons, Electro Dragon, and Inferno Dragon.
- Baby Dragon's wings are undersized. It doesn't seem to have enough wingspan to support flight, yet this has no impact on gameplay.
- The Baby Dragon, along with the Bomber, Skeletons, Dart Goblin, Elixir Golem, Goblin Brawler, Guards, Giant Skeleton, Golem, Wall Breakers, Bowler, Mega Knight, and Royal Ghost, are featured as a monster in Squad Busters.
- The Baby Dragon's gender has been confirmed as male, as the Baby Dragon commercial referred to Baby Dragon as "he".
- Acoording to the Electro Dragon's intro video, it is implied that the Baby Dragon, Electro Dragon, and Inferno Dragon are brothers.
- The Baby Dragon is the subject of 4 Emotes.
- In the card's image, the Baby Dragon's tongue is blue, but in its Emotes, the Baby Dragon's tongue is red. This does not depict an enemy Baby Dragon, as the spikes on its head are still blue in its Emotes.
- The Baby Dragon was featured in the winning deck of the King's Cup Tournament, by a player called TMD YAOYAO.
- On 6/6/2023, the Baby Dragon was supposed to receive a sight range decrease to 5 tiles (from 5.5 tiles), but this change was pulled back last minute.